Using food to heal between battles is a perfectly fine strategy so long as you have a general idea of how much food is needed for hunger checks. Until you get that experience, be sure to buy all the food you can for missions. As you get more experience with the game and/or play a certain way, it's very easy to end all fights with full health and low (or no) stress intake. In the grand scheme of things, the best source of healing is to take as little damage as possible (and to top-up any damage taken whenever possible, usually via a combat healer). All heroes have access to a default bandage skill (except Flagellant), but others (like ARB/MUS) have camping skills which heal for far more. There are also various camping skills to heal party members. If you have food to spare, eating the maximum food at camp will provide both health and stress-healing to the party. You can also eat food for 2 points each (which is also effected by quirks or +healing buffs, like 'bandage' from an ARB/MUS hero). Healing can be done by stalling combat and using a healer to top people up before a fight ends.
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